Abstract:
Our team assessed the usability of prototypes of a teen driver program centered around improving high order driving skills. This is important because it helps reinforce driving skills and logic through a realistic simulation that drivers education may not be able to teach. Through a simulation/game-like program, teen drivers stay engaged while learning how to make good decisions and reading different road scenarios. Our project demonstrates how a simulated driver training program such as ours can be beneficial to teen drivers; this has not been validated as there are not many studies pertaining to novice driver training programs. The team’s approach to solve this issue is iterating heuristic evaluations for every new version of the prototype we receive from our sponsors. These evaluations focus on human factors principles such as aesthetics, error free, ease of use, and user success. Our comments and suggestions are compiled into a document for the sponsors to review and choose what they want to implement into the prototype.
