Billy’s Bibliography

Gender and Race Bibliography (Mostly the former, but has some instances of the latter)

angelarts. “Gay Let’s Play Mass Effect 3” Youtube.com. Youtube, LLC. March 7, 2012. Web. April 23, 2013.
CaptainShepardN7. “Mass Effect Walkthrough (Female Shepard)” Youtube.com. Youtube, LLC. Aug 16, 2012. Web. April 23, 2013.
Cunningham, Carolyn. “Girl Game Designers.” New Media & Society 13.8 (2011): 1373–1388. Web. 9 Dec. 2012.
Daviault, Christine. “Does Game Playing Experience Have an Impact on the Player-PNPC Relationship?” Bulletin of Science, Technology & Society (2012): n. pag. Web. 7 Dec. 2012.
Deuze, Mark, Chase Bowen Martin, and Christian Allen. “The Professional Identity of Gameworkers.” Convergence: The International Journal of Research into New Media Technologies 13.4 (2007): 335–353. Web. 9 Dec. 2012.
Fantone, Laura. “Final Fantasies Virtual Women’s Bodies.” Feminist Theory 4.1 (2003): 51–72. Web. 9 Dec. 2012.
Floyd, Daniel, James Portnow, Allison Theus. “Extra Credits.” Penny Arcade. Penny Arcade, Inc. Web. Dec. 9, 2012.
FluffyNinjaLlama. “FluffyNinjaLlama’s Channel.” Youtube.com. Youtube, LLC. June. 19, 2011. Web. April. 20, 2013.
Gaidar, David. BioWare Forums. BioWare. 2011. Web. April 20, 2013.
Graner Ray, Sheri. “Gender inclusive game design expanding the market.” 2004. Web. 15 Apr. 2013.
Greenberg, Bradley S. et al. “Orientations to Video Games Among Gender and Age Groups.” Simulation & Gaming 41.2 (2010): 238–259. Web. 9 Dec. 2012.
Hatfield, Daemon. “Mass Effect 3: The Female Shepard Contestants.” IGN.com. IGN Entertainment Inc. July 25, 2011. Web. April. 20, 2013.
Heeter, Carrie et al. “Alien Games Do Girls Prefer Games Designed by Girls?” Games and Culture 4.1 (2009): 74–100. Web. 7 Dec. 2012.
hottgamerchick. “Let’s Play: Mass Effect 3.” Youtube.com. Youtube, LLC. Mar. 6, 2012. Web. Dec. 9, 2012.
Hutchinson, Rachael. “Performing the Self Subverting the Binary in Combat Games.” Games and Culture 2.4 (2007): 283–299. Web. 7 Dec. 2012.
Jansz, Jeroen, Corinne Avis, and Mirjam Vosmeer. “Playing The Sims2: An Exploration of Gender Differences in Players’ Motivations and Patterns of Play.” New Media & Society 12.2 (2010): 235–251. Web. 9 Dec. 2012.
Jenson, Jennifer, and Suzanne de Castell. “Gender, Simulation, and Gaming: Research Review and Redirections.” Simulation & Gaming 41.1 (2010): 51–71. Web. 9 Dec. 2012.
Kim, Hyeshin. “Women’s Games in Japan Gendered Identity and Narrative Construction.” Theory, Culture & Society 26.2-3 (2009): 165–188. Web. 7 Dec. 2012.
Kontour, Kyle. “The Governmentality of Battlefield Space Efficiency, Proficiency, and Masculine Performativity.” Bulletin of Science, Technology & Society 32.5 (2012): 353–360. Web. 9 Dec. 2012.
lasangreal. “Female Shepard and Ashley Romance” Youtube.com. Youtube, LLC. Jan. 18, 2010. Web. April. 20, 2013.
Leonard, David J. “Not a Hater, Just Keepin’ It Real The Importance of Race- and Gender-Based Game Studies.” Games and Culture 1.1 (2006): 83–88. Web. 7 Dec. 2012.
Lucas, Kristen, and John L. Sherry. “Sex Differences in Video Game Play: A Communication-Based Explanation.” Communication Research 31.5 (2004): 499–523. Web. 9 Dec. 2012.
Mattar, Pacinthe. “Women and Gaming: Smashing Stereotypes.” The Current. CBC Radio. July 30, 2012. Web. Dec. 10, 2012.
NananeaWoW. “Mass Effect 3 (Complete).” Youtube.com. Youtube, LLC. March 12, 2012. Web. April 23, 2013.
Petit, Carolyn. “From Samus to Lara: An Interview With Anita Sarkeesian of Feminist Frequency.” Gamespot.com. CBS Interactive, Inc. June 12, 2012. Web. Dec, 9, 2012.

Phan, Mikki H. et al. “Examining the Role of Gender in Video Game Usage, Preference, and Behavior.” Proceedings of the Human Factors and Ergonomics Society Annual Meeting 56.1 (2012): 1496–1500. Web. 9 Dec. 2012.
Pierce, Krissie. “Posts Tagged ‘Gaming’.” NoMoreLost.org. WordPress.org. Web. April 20, 2013.
Poor, Nathaniel. “Digital Elves as a Racial Other in Video Games Acknowledgment and Avoidance.” Games and Culture 7.5 (2012): 375–396. Web. 7 Dec. 2012.
Puri, Kunal, and Rudy Pugliese. “Sex, Lies, and Video Games Moral Panics or Uses and Gratifications.” Bulletin of Science, Technology & Society 32.5 (2012): 345–352. Web. 9 Dec. 2012.
Royse, Pam et al. “Women and Games: Technologies of the Gendered Self.” New Media & Society 9.4 (2007): 555–576. Web. 9 Dec. 2012.
Sarkeesian, Anita. Feminist Frequency. Anita Sarkesian. n.d. Web. Dec. 9, 2012
Schaly. “Let’s play Mass Effect (blind).” Youtube.com. Youtube, LLC. May 11, 2011. Web. Dec. 9, 2012.
Schaly. “Let’s play Mass Effect 2 (blind).” Youtube.com. Youtube, LLC. Aug 31, 2011. Web. Dec. 12, 2012.
Schaly. “Let’s play Mass Effect 3 (blind).” Youtube.com. Youtube, LLC. July 2, 2012. Web. Dec. 12, 2012.
Schrier, Karen. “Avatar Gender and Ethical Choices in Fable III.” Bulletin of Science, Technology & Society 32.5 (2012): 375–383. Web. 9 Dec. 2012.
Searle, Kristin A., and Yasmin B. Kafai. “Beyond Freedom of Movement Boys Play in a Tween Virtual World.” Games and Culture 7.4 (2012): 281–304. Web. 9 Dec. 2012.
Shaw, Adrienne. “Do You Identify as a Gamer? Gender, Race, Sexuality, and Gamer Identity.” New Media & Society 14.1 (2012): 28–44. Web. 9 Dec. 2012.
—. “Putting the Gay in Games Cultural Production and GLBT Content in Video Games.” Games and Culture 4.3 (2009): 228–253. Web. 7 Dec. 2012.
—. “What Is Video Game Culture? Cultural Studies and Game Studies.” Games and Culture 5.4 (2010): 403–424. Web. 9 Dec. 2012.
spiggyboy. “Mass Effect 2 Launch Trailer [FEMALE version]” Youtube.com. Youtube, LLC. Feb. 9, 2010. Web. April. 14, 2013.
Taylor, T. L. “Multiple Pleasures Women and Online Gaming.” Convergence: The International Journal of Research into New Media Technologies 9.1 (2003): 21–46. Web. 9 Dec. 2012.
ThatClumsyChicken. “Mass Effect | Blind” Youtube.com. Youtube, LLC. Aug 16, 2012. Web. April 23, 2013.
Valkyrie, Zek Cypress. “Cybersexuality in MMORPGs: Virtual Sexual Revolution Untapped.” Men and Masculinities 14.1 (2011): 76–96. Web. 9 Dec. 2012.
Williams, Dmitri et al. “The Virtual Census: Representations of Gender, Race and Age in Video Games.” New Media & Society 11.5 (2009): 815–834. Web. 9 Dec. 2012.

Narrative Bibliography

Ang, Chee Siang. “Rules, Gameplay, and Narratives in Video Games.” Simulation & Gaming 37.3 (2006): 306–325. Web. 7 Dec. 2012.
Apperley, Thomas H. “Genre and Game Studies: Toward a Critical Approach to Video Game Genres.” Simulation & Gaming 37.1 (2006): 6–23. Web. 9 Dec. 2012.
Awesomemattg. “Let’s Play Mass Effect 1 (Blind).” Youtube.com. Youtube, LLC. April 17, 2011. Web. Dec. 9, 2012.
Awesomemattg. “Let’s Play Mass Effect 2 (Blind).” Youtube.com. Youtube, LLC. Jan 12, 2012. Web. Dec. 10, 2012.
Awesomemattg. “Let’s Play Mass Effect 3 (Blind).” Youtube.com. Youtube, LLC. Mar 30, 2012. Web. Dec. 10, 2012.
Bioware Community Team. “BioWare Blog.” BioWare.com. BioWare. Oct. 31, 2008. Web. Dec. 10, 2012.
Bizzocchi, Jim, and Robert F. Woodbury. “A Case Study in the Design of Interactive Narrative: The Subversion of the Interface.” Simulation & Gaming 34.4 (2003): 550–568. Web. 8 Dec. 2012.
Black, Michael L. “Narrative and Spatial Form in Digital Media A Platform Study of the SCUMM Engine and Ron Gilbert’s The Secret of Monkey Island.” Games and Culture 7.3 (2012): 209–237. Web. 7 Dec. 2012.
Brookey, Robert Alan, and Paul Booth. “Restricted Play Synergy and the Limits of Interactivity in The Lord of the Rings: The Return of the King Video Game.” Games and Culture 1.3 (2006): 214–230. Web. 7 Dec. 2012.
Burn, Andrew, and Gareth Schott. “Heavy Hero or Digital Dummy? Multimodal Player–Avatar Relations in Final Fantasy 7.” Visual Communication 3.2 (2004): 213–233. Web. 9 Dec. 2012.
Calleja, Gordon. “Digital Game Involvement A Conceptual Model.” Games and Culture 2.3 (2007): 236–260. Web. 7 Dec. 2012.
Consalvo, Mia. “Zelda 64 and Video Game Fans A Walkthrough of Games, Intertextuality, and Narrative.” Television & New Media 4.3 (2003): 321–334. Web. 7 Dec. 2012.
Daviault, Christine. “Does Game Playing Experience Have an Impact on the Player-PNPC Relationship?” Bulletin of Science, Technology & Society (2012): n. pag. Web. 7 Dec. 2012.
Davidson, Drew. “Well Played Interpreting Prince of Persia: The Sands of Time.” Games and Culture 3.3-4 (2008): 356–386. Web. 7 Dec. 2012.
Faraci, Devin. “The Devin’s Advocate: MASS EFFECT 3 And The End Of The ‘No Prize’ Era.” BadassDigest.com. Badass Digest. April 12, 2012. Web. Dec. 10, 2012.
Floyd, Daniel, James Portnow, Allison Theus. “Extra Credits.” Penny Arcade. Penny Arcade, Inc. Web. Dec. 9, 2012.
Harper, Todd. “Rules, Rhetoric, and Genre: Procedural Rhetoric in Persona 3.” Games and Culture 6.5 (2011): 395–413. Web. 7 Dec. 2012.
Gaidar, David. “How Do I Become a Writer for Video games? p2.” BioWare Blog. BioWare. March 5, 2009. Web. April 20, 2013.
gameinformer. “Casey Hudson Interview – How Mass Effect Began.” Youtube.com. Youtube, LLC. Nov 16, 2011. Web. April. 20, 2013.
Goldstein, Hilary and Erik Brudvig. “Mass Effect: The Paragon and the Renegade.” IGN.com. IGN Entertainment, Inc. Nov. 7, 2007. Web. Dec. 10, 2012.
Ip, Barry. “Narrative Structures in Computer and Video Games: Part 1: Context, Definitions, and Initial Findings.” Games and Culture 6.2 (2011): 103–134. Web. 7 Dec. 2012.
—. “Narrative Structures in Computer and Video Games: Part 2: Emotions, Structures, and Archetypes.” Games and Culture 6.3 (2011): 203–244. Web. 7 Dec. 2012.
Jørgensen, Kristine. “Between the Game System and the Fictional World A Study of Computer Game Interfaces.” Games and Culture 7.2 (2012): 142–163. Web. 7 Dec. 2012.
Klimmt, Christoph et al. “Forecasting the Experience of Future Entertainment Technology ‘Interactive Storytelling’ and Media Enjoyment.” Games and Culture 7.3 (2012): 187–208. Web. 7 Dec. 2012.
Lankoski, Petri. “Player Character Engagement in Computer Games.” Games and Culture 6.4 (2011): 291–311. Web. 7 Dec. 2012.
Loyer, Erik. “Stories as Instruments.” Television & New Media 11.3 (2010): 180–196. Web. 7 Dec. 2012.
Mahardy, Mike. “Gameplay Over Narrative: Placing Story on the Backburner. “ GameInformer.com. GameStop Corporation. Nov. 30, 2012. Web. Dec. 10, 2012.
Mallon, Bride, and Brian Webb. “Applying a Phenomenological Approach to Games Analysis: A Case Study.” Simulation & Gaming 37.2 (2006): 209–225. Web. 7 Dec. 2012.
Morehead, Jason. “Paragons & Renegades: Morality In ‘Mass Effect’ (And Other Thoughts).” Opus.com. Jason Morehead. Dec. 3, 2007. Web. Dec. 10, 2012.
Ryan, Malcolm, and Brigid Costello. “My Friend Scarlet Interactive Tragedy in The Path.” Games and Culture 7.2 (2012): 111–126. Web. 7 Dec. 2012.
Simkins, David W., and Constance Steinkuehler. “Critical Ethical Reasoning and Role-Play.” Games and Culture 3.3-4 (2008): 333–355. Web. 7 Dec. 2012.
TehNevs. . “Let’s Play: Mass Effect 1.” Youtube.com. Youtube, LLC. Jan. 27, 2011. Web. Dec. 9, 2012.
TehNevs. . “Let’s Play: Mass Effect 2.” Youtube.com. Youtube, LLC. Jan. 31, 2011. Web. Dec. 10, 2012.
TehNevs. . “Let’s Play: Mass Effect 3.” Youtube.com. Youtube, LLC. Mar. 4, 2012. Web. Dec. 10, 2012.
Tychsen, Anders et al. “Live Action Role-Playing Games Control, Communication, Storytelling, and MMORPG Similarities.” Games and Culture 1.3 (2006): 252–275. Web. 7 Dec. 2012.

Other/Of Interest to New Media Bibliography (May have some overlap involve some narrative stuff).

Gazzard, Alison, and Alan Peacock. “Repetition and Ritual Logic in Video Games.” Games and Culture 6.6 (2011): 499–512. Web. 7 Dec. 2012.
Gee, James Paul. “Why Game Studies Now? Video Games: A New Art Form.” Games and Culture 1.1 (2006): 58–61. Web. 7 Dec. 2012.
Jansz, Jeroen, and Lonneke Martens. “Gaming at a LAN Event: The Social Context of Playing Video Games.” New Media & Society 7.3 (2005): 333–355. Web. 9 Dec. 2012.
Kirkland, Ewan. “Discursively Constructing the Art of Silent Hill.” Games and Culture 5.3 (2010): 314–328. Web. 9 Dec. 2012.
Klimmt, Christoph et al. “Forecasting the Experience of Future Entertainment Technology ‘Interactive Storytelling’ and Media Enjoyment.” Games and Culture 7.3 (2012): 187–208. Web. 7 Dec. 2012.
Poremba, Cindy. “Point and Shoot Remediating Photography in Gamespace.” Games and Culture 2.1 (2007): 49–58. Web. 7 Dec. 2012.

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