Author Archives: cpitt

Digital Media Reflection III: Liberation Revelation

When this class began, I knew that new media was a frontier that had yet to be really explored. I hadn’t realized exactly how wild that ‘wild west’ was. New media is a platform for everyone. New media is in many ways an egalitarian form. Everyone gets the chance to become a star if they have the skills. If you’re funny then you can find fame on a youtube comedy channel. If you know a subject very well then you’ll find a captive audience in how-to videos. If you can play video games with skill, then twitch.tv is the place for you. And that’s great.

New media can counter monopolies and bring down corporations. But as we’ve seen, new media is a fertile ground for new companies and corporations, both of which could be just as bad, or worse, than their predecessors. Google is scary. At all times. It’s a bit like the supervolcano under Yellowstone National Park. We know that someday it will blow and change the world as we know it. We just don’t know when. It could be today. It could be tomorrow.

And youtube, being a subsidiary of Google, is under fire as well. Google plus integration, despite possibly fixing the dreaded Barrens youtube chat, is seen as an unnecessary feature. And youtube has become very much like Google – a platform so indispensable that it becomes difficult to find an alternative. If you have the power of popular web-series creators then you could host on your own site, free from the tyranny of youtube. If not then… There’s always Vimeo?

Video games are, and I truly mean this, my area of expertise. It’s exhilarating to discuss them with people and hear other people’s opinions on them, content or gameplay-wise. I acknowledge wholeheartedly that video games have a long way to go. Some are racist. Some are misogynistic. Some are homophobic. Some are both, all, none. It’s a rapidly growing art form (no matter what you say, Mr. Ebert). It’ll take time. But it’s important that people are taking up arms and talking about these issues. Awareness will bring acceptance, and video games have the potential to be wonderful narrative devices.

New media is here to stay. And that’s great. What we’ve talked about over the course of this class tells me that there is not only potential for great growth in this medium, but potential for a new phase of how we interact with, produce, consume, talk about, and study media and entertainment.

Assassin’s Creed 3: Liberation

Assassin’s Creed 3: Liberation is a game released in 2012 for the Playstation Vita portable handheld device. The game features Aveline de Grandpre as its protagonist, a young woman of French and African descent, and is set in New Orleans in the years leading up to the American Revolutionary War. Aveline is a unique protagonist as few games feature a singular female or black protagonist. Upon release, AC:L received mixed to positive reviews, currently holding a 70 on Metacritic (http://www.metacritic.com/game/playstation-vita/assassins-creed-iii-liberation). The game was praised for its portrayal of race relations in the time period and Aveline was a well-received character. Unfortunately, the game mechanics, while praised as well made, proved to be a hindrance more often than not, with reviewers complaining that too much time was spent in the restrictive “Lady” persona.

The game mechanics are a very important element of the game’s portrayal of race and gender in the time period. The game lets Aveline “adopt personas that give her varying abilities and constraints. The ‘lady’, who dresses and acts like the wealthy free woman that Aveline is, can fool men by charming them… but she can’t climb building and is weak in a fight… The slave can infiltrate areas under cover of labor. And the assassin persona is, well, less concerned with the historical basis of double consciousness.” (Suellentrop)

Works referenced:

     Chris Suellentrop, “Slavery as New Focus for a Game: Assassin’s Creed Liberation”

http://www.nytimes.com/2014/01/28/arts/video-games/assassins-creed-liberation-examines-colonial-blacks.html?_r=0

YouTube is a Special Place

What can I say about YouTube that hasn’t already been said by another, slightly more original cynic? It’s a fun place for people to share videos that make you laugh, make you cry, make you vomit, and make you record a reaction video of you vomiting so that you can post it on YouTube.

My YouTube playlist can be broadly classified as things that are funny or interesting or both. In the funny corner are videos from Roosterteeth, Zero Punctuation, Tomska, and Five Second Films. In the interesting corner are music videos and etc. by DJ Earworm, OK GO, and Pigpen Theatre Company. Everything else is… everything else.

 

Why I Chose These:

 

Roosterteeth

 

[youtube]https://www.youtube.com/watch?v=9BAM9fgV-ts&index=4&list=PLuzwfXa0FpV22NCzpyRLsRYPKDr3jiF-P[/youtube]

 

I’ve been following rooster teeth almost since the beginning. I remember back in elementary school (I went to a K-8 school so maybe I mean to say middle school) my friends and I would watch Red Vs. Blue. Once it migrated over to YouTube, we began watching it there and the rest is history. Now, since I’ve found less interest in Red Vs. Blue, I’ve been watching a lot of the Achievement Hunter Let’s Plays, one of which is on the playlist. I don’t usually watch Let’s Plays, but I’ve always enjoyed theirs. They were the reason I found YouTube and I suppose I’m kind of grateful for that.

 

Five Second Films

 

[youtube]https://www.youtube.com/watch?v=fpHlKLMgNYA&index=5&list=PLuzwfXa0FpV22NCzpyRLsRYPKDr3jiF-P[/youtube]

 

Five Second Films has been one of the most strangely consistent (in my opinion) comedy websites I’ve ever seen. They have always stuck to their formula. Even when, as in this instance, they want to do some more jokes on a similar theme, they still structure each joke as a five second film. They have been doing this for years now and they don’t really show signs of stopping.

 

OK GO

 

[youtube]https://www.youtube.com/watch?v=qybUFnY7Y8w&list=PLuzwfXa0FpV22NCzpyRLsRYPKDr3jiF-P&index=8[/youtube]

 

I love OK GO as a band, and it makes sense that I would love their videos. Interestingly, for a long time they had more views of their music video for “This Too Shall Pass” than they did actual listens of the song on iTunes and Spotify. This is one of two versions of the music video done. I also adore the marching band video because… well… trombonists in ghillie suits.

 

Egoraptor

 

[youtube]https://www.youtube.com/watch?v=8FpigqfcvlM&list=PLuzwfXa0FpV22NCzpyRLsRYPKDr3jiF-P&index=10[/youtube]

 

Egoraptor is usually a surrealistic or shock humor comedian, but his Sequelitis series (three video is a series? I’d like to believe he’s making more) is a sometimes comedic, mostly educational series on game design. It’s about the closest thing I’ve ever seen to a true close reading of a video game. He goes very deep into aspects of the game design, from color palettes to the use of non-tutorial teaching mechanics. It’s a really neat video that looks past the usual descriptions of a video game and shows a true love of the art form.

SNL Wes Anderson Parody

 

[youtube]https://www.youtube.com/watch?v=gSEzGDzZ1dY&index=11&list=PLuzwfXa0FpV22NCzpyRLsRYPKDr3jiF-P[/youtube]

 

I like Wes Anderson movies and this makes fun of them in a loving way. I would also gladly pay to see The Midnight Coterie of Sinister Intruders.

 

Thoughts on YouTube as a Whole:

 

I’ve always avoided the comments section of YouTube for a few reasons, as detailed here:

  1. You will never find a more wretched hive of scum and villainy.
  2. I feel myself getting stupider the farther down I go.
  3. One time somebody called me a bad name and I got scared.

I don’t know what it is about YouTube that creates such a terrible environment for discussion but it usually boils down to the following comments:

There is a 1% margin of error

I’m fairly sure that I only frequent areas with these kinds of people, though. The best I can say is that YouTube is a special place, for better or for worse.

Anyway, here’s a bunch of videos.

[youtube]https://www.youtube.com/playlist?list=PLuzwfXa0FpV22NCzpyRLsRYPKDr3jiF-P[/youtube]

 

Automation

Automation is the usage of computer programs or machinery with the intended purpose of removing the human element from the process of achieving a goal. In its most basic form, machines in factories are an example of automation. Vending machines are automation. Automation can be used in industrial to creative pursuits. The video below details a computer program that slowly learns how to play Mario and multiple other games.

Lev Manovich, “What Is New Media?” from The Language of New Media, p. 53.

[youtube]https://www.youtube.com/watch?v=xOCurBYI_gY[/youtube]